Friday, 26 September 2014

Rock music video 2: Guns N' Roses - Sweet child O mine



Analysis

Editing

In relation to editing, all of the shots are cut very faced paced, this is stereotypical of rock and roll music. As well as this, it creates a sense of chaos and mayhem which is typical to rock and roll music also. In addition, there is varietal use of black and white and normal colour shots. This creates a retro feel to the music video, Guns N' Roses are an old and classic rock band so the black and white footage does fit amongst the colour shots. During the time this music video was shot, they were not as old and classic as they are now, they were in their prime as a rock band, despite this the black and white shots are well suited to the music video.

Mise en scene

Noticeably, the use of musical instruments such as guitars, drum sets and microphones are used as props but they are more subtle as they are expected in a rock and roll music video and are therefore seen less obviously as props. As the shots are of the bands performance, they are seen throughout the entire video. Furthermore, another prop that I saw throughout were cigarettes, the band members were smoking cigarettes in the non performance as well as the performance shots. This gave me the impression they were very causal about their line of work, smoking is also part of the Rock and roll image, so this is typical of the genre.
The clothes the band were wearing (costumes) were very dark, the majority of the pieces of clothing were black which is conventional to the 'darkness' of rock and roll. Most Rock and roll artists wore and still wear dark clothes, its just tradition. The body language seen in the music video from all of the band members was very chilled out and relaxed which gave a 'too cool for school' impression.

Camerawork

As I mentioned in the beginning, the editing was very fast paced and chaotic, but so was the camerawork, the camera was constantly moving and zooming in and out of shots, this added more chaos to the video, but it works if that is the vibe the video is trying to create. The whole video was of the bands performance, despite a few short shots of the band members sitting around and talking to girls. 





Grime/Hip-Hop music video analysis 2: Lunar C - Reality check



Analysis

This music video, was born out of a genre called British underground Hip-Hop.


yet to finish

Grime/Hip-Hop Music video analysis 1: Astroid Boyz - Rinsa ft. Manga (roll deep)



"The setting that grime video's are typically set in are the streets and cities that the artist has grown up in. The main artist is being followed around by other people dressed similarly to them who are from the same class of people as the artist. The typical clothing that is worn in grime music video's are jeans and tracksuits (usually black or dark coloured) The connotations of the colour black are connected with power, death and evil. This is similar to the lyrics that are usually spoken in the music video's."

Mise en scene
It is arguable to point out that the mise en scene is highly related to the artist image, from what they are dressed in and the locations they have shot in. Attention and respect are two things most grime artist strive for and they achieve these by creating their own image, they need to stand out from the crowd and be noticeable. The artist in the video, 'The Astroid Boyz' wear a style of clothes called urban street wear, this allows them to create a link with their audience as most people who listen to this type of music dress this way. The clothes they wear are also heavily branded and as far as i know quite expensive, this is where the fans respect them. The locations shot in are parks, alleys, flats etc, these may link to the songs narrative but the also link to the origin of the genre which began on the streets as an underground genre. There is a shot of one of the artist infront of a brick wall, this creates realism and is also conventional of the genre, as are the other locations used.

Conventionally, grime artist never take on random roles, they always play themselves as they are trying to establish their image, unlike pop music where the artist image is already established which allows them to take on random roles. What makes a good grime artist is someone who is respectable, speaking truth and are generally likeable in terms of image and style to the audience.

Camera Work
The use of close ups are highly evident, this shows the artists facial expression and generally how they are reacting to what they are saying. There is also use of mid shots which let some of the background scenery and other artists in the group be seen by the audience. This also creates realism, as they are filming in an open area that hasn't been closed for filming, unlike pop music videos which are generically shot in a studio and don't look as realistic as videos such as this. This blatant realism is how the artists relate to the audience, as whats going on in the video may be highly relatable to the audiences own lives, as they are apart of and follow the same music culture.

Editing
The footage is edited on beat and at the same pace of the track. This is conventional of the genre as the lip synching is vitally important to make it look like the artists are saying their words there and then and not have it looking like they have pre-recorded it and just placed the footage with it. In addition to this, there were some effects included, for instance, when the there was a droned out wobbly sound, there was a linear wobble in the footage that made it look like a TV losing signal slightly. This is effective as it adds excitement to the footage and as it is in time with the music, the audience can begin to piece together the relationship between the video and the sound.



Pop music Video analysis 2: Martin Garrix-Animals



Mise en Scene
The location used for the majority of the music video is a night club and the people in the club are reacting to the music and as the song begins to build up and tension is created, the reactions become bigger and bigger. Everyone looks like they're having the time of their lives dancing around. This is typical in pop music and what the artist may have been trying to do is make the audience understand that Martin Garrix's music has this amazing effect on people. This also links to the big focus of artist image in the pop industry. The costume of the five mysterious figures the camera focus's on are masks of different animals which conceals their identity, but we can still begin to guess that the one with the tiger mask is Martin Garrix himself as he is the main one with the most attention further persuing the idea of artist image.

Editing
On the beat cutting/editing which makes the video easier to watch. 

Camera Work
variation between close ups and mid shots of the five masked figures causing chaos and dancing when the song builds up and eventually drops.

Grime/Hip-Hop Music video analysis 2: Astroid Boyz - Rinsa ft. Manga (roll deep)



"The setting that grime video's are typically set in are the streets and cities that the artist has grown up in. The main artist is being followed around by other people dressed similarly to them who are from the same class of people as the artist. The typical clothing that is worn in grime music video's are jeans and tracksuits (usually black or dark coloured) The connotations of the colour black are connected with power, death and evil. This is similar to the lyrics that are usually spoken in the music video's."

Mise en scene
It is arguable to point out that the mise en scene is highly related to the artist image, from what they are dressed in and the locations they have shot in. Attention and respect are two things most grime artist strive for and they achieve these by creating their own image, they need to stand out from the crowd and be noticeable. The artist in the video, 'The Astroid Boyz' wear a style of clothes called urban street wear, this allows them to create a link with their audience as most people who listen to this type of music dress this way. The clothes they wear are also heavily branded and as far as i know quite expensive, this is where the fans respect them. The locations shot in are parks, alleys, flats etc, these may link to the songs narrative but the also link to the origin of the genre which began on the streets as an underground genre. There is a shot of one of the artist infront of a brick wall, this creates realism and is also conventional of the genre, as are the other locations used.

Conventionally, grime artist never take on random roles, they always play themselves as they are trying to establish their image, unlike pop music where the artist image is already established which allows them to take on random roles. What makes a good grime artist is someone who is respectable, speaking truth and are generally likeable in terms of image and style to the audience.

Camera Work
The use of close ups are highly evident, this shows the artists facial expression and generally how they are reacting to what they are saying. There is also use of mid shots which let some of the background scenery and other artists in the group be seen by the audience. This also creates realism, as they are filming in an open area that hasn't been closed for filming, unlike pop music videos which are generically shot in a studio and don't look as realistic as videos such as this. This blatant realism is how the artists relate to the audience, as whats going on in the video may be highly relatable to the audiences own lives, as they are apart of and follow the same music culture.

Editing
The footage is edited on beat and at the same pace of the track. This is conventional of the genre as the lip synching is vitally important to make it look like the artists are saying their words there and then and not have it looking like they have pre-recorded it and just placed the footage with it. In addition to this, there were some effects included, for instance, when the there was a droned out wobbly sound, there was a linear wobble in the footage that made it look like a TV losing signal slightly. This is effective as it adds excitement to the footage and as it is in time with the music, the audience can begin to piece together the relationship between the video and the sound.


Rock Music Video analysis 1: Red Hot Chilli Pepper - Californication



Analysis

The type of video this falls into a category in relation to Andrew Goodwin's theory is disjunctive as the band are taking on roles that are nothing related to their everyday lives. As well as this, there is little narrative to the video, its an animation. It frames, what seems to look like a video game.

Editing

The editing in this music video cuts off the beat. This is stereotypical of a rock music video. Although, the footage is cut off the beat, it is still very fast paced and the irrelevant narrative makes it easy to watch, you do not get bored of watching it as its so spontaneous, you don't know whats going to happen next. For example, there is a quick transition from this snowboarder on top of the train, then going through the tunnel. There is then a jump cut to another animated figure swimming in the depth of the sea. This is very spontaneous and unpredictable, hence why the video does not get boring.










Camera work

As the majority of the video is an animation, there is little camera work used. However, there are sections where there are clips of the band playing there instruments. Conventionally, the main singer is framed the most with close ups and mid-shots. There are also some long shots of the whole band mid performance, this is also typical of rock music video.


Mise en scene
It is obvious to say that the band have no t shirts on and are showing their torso's off. This is another conventional characteristics in rock music videos, they may do this to look more gritty and 'hardcore'. Furthermore, the band footage has been shot infront of a green screen, footage of the sky has then been edited on to create some sense of location. The use of the sky could relate to them being 'sky high' as there is general links to drug use and rock music. as well as this, they may have used this to create the impression that they are out of reality, this goes hand in hand with the animation as it gives the audience an escape from everyday reality.